The map window displays a schematic of spines across multiple stacks: their position along the dendritic backbone and their dynamics (added, subtracted, persistent).
Each dendritic backbone is represented as a vertical black line (one dendrite per stack). Each spine is a circle, its position along the black line denotes its position on the dendritic backbone.
The dynamics of spines are encoded with color:
- Green Addition
- Yellow Persistent
- Red Subtraction
- White Bad (spines marked bad by user)
- Black-lines Spines that are connected across stacks (e.g. are the same spine)
Left Mouse-Click. To select a spine.
Right Mouse-Click to display a contextual menu that allows you to
- Plot Stack Index: Display the Stack the spine is in.
- Plot Spine #n: Display the selected spine in its Stack.
- Plot Spine Run +/-1: Display the selected spine in a Stack Run. The stack run will show the selected spine in the middle window with the previous stack(s) to the left and the next stack(s) to the right.
- Connect to next… Will automatically connect spines from the selected stack to the next. [Dec 2013, you need to close and reopen the map to see the new connections].
- Connect Entire Map… Will automatically connect spines across the entire map.
- Regenerate Spine Labels [depreciated]
- Unload All Stacks [depreciated]
- Cancel Map Selection [depreciated]
Drag a marquee and right click to set a property for a group of spines. For example you can set all spines in a marque selection as bad. Remember, bad spines are white.